Backrooms lvl 6.

8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Level 8 is the 9th level of the Backrooms. Level 8 is a vast cave system that has gained notoriety due to the presence of numerous spider-like creatures that inhabit it. The cave is poorly lit, with only a few scattered light sources located on the ceiling. However, even these sources of light will extinguish after only a few minutes of use, making it incredibly challenging and hazardous to ...Dear readers, Dear readers, Welcome to Quartz’s newsletter on the economic possibilities of the extraterrestrial sphere. Please forward widely, and let me know what you think. This...Level 21, also known as "Numbered Doors", is the current 22 nd level found in the Backrooms . Endless hallways stretch beyond infinity. Level 21, also known as "Numbered Doors" by wanderers, is an expansive, currently without a determinable sized labyrinthine complex made up of a vast array of hallways, corridors, rooms, and many others alike.Description. Level 26 is a sprawling, finite space, stretching across vast expanses of millions of kilometres. This enigmatic level bears an uncanny resemblance to an ordinary urban household, but is a perplexing maze akin to Level 0. Within its confines, one encounters a labyrinthine layout, featuring haphazardly placed doorways, staircases ...

Only one Entity seems to appear in Level 64, those of which are known as 'Lurkers'.Lurkers are humanoid Entities that have a worm-like body. The height of the Entity is estimated to be normally six (6) feet tall, few reports have mentioned a Lurker to be twenty (20) feet tall, Lurkers are able to climb any surface with the Entity's large amount of legs, that being five (5) on each side.

https://www.speedrun.com/escape_the_backroomsmay have been retimed so don't be confused if you go on the website and it says a different time lmao.

The Level started production in August of 2022, but was released with Part 3 on June 15th, 2023, making this Level the second most worked on. In Fancy's first devlog, he said that making the Backrooms Levels in order would get repetitive and a lot of the Levels are pretty boring, mentioning Level 6, Level 7, and Level 10. Although, all three of ...There are three locked doors, with blue lines emitting in all directions. When you drop down, ignore the locked doors for now as we have to press buttons to unlock them. Proceed to head into the level by following the three blue wires emitting from the area with the doors. First and foremost, you have to locate three beeping buttons.I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia!0:00 Intro0:54 Level 0 - Lobby2:43 Level 1 - Poolrooms6:00 Le...I'll be be showing you how to Complete Levels 0 to 10 and also show the Ending for Apeirophobia!Credits to RoseVreburn for Helping me out!Intro 0:00Level 0 1...Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ...

Level Fun is an anomalous level of the Backrooms, and is widely known for being a safe haven of - and potential origin of - the Sanguine Festivus virus. Following the events of the Flicker, Level Fun's layout consists of a vast and complex network of rooms and hallways adorned with wallpapers of wildly variating colors and patterns.

Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Natural sources of light in the level are scarce, as aside from its permanent lack of …

The impression was that the mall was dead and you were left alone in this forgotten place.". Level 33 is the 34 th level of the Backrooms. Large mall with retail stores inside spread across thousands of miles, reminiscent of a neon mall from the 1980s. The floor tiles are arranged in a pattern that varies in design.Jan 14, 2023 · Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Go to the far right through a red-ish door with a window. The count the car colors and remember the order (cars are read up-down, left-right. Ex: blue and green left, yellow green right, the code is blue green yellow green.) — Sci. Sherwood D. Holmes Level -69 is the 69th negative level of the Backrooms. Level -69, nicknamed "The Foggy Avenue", is an expansive, overwhelming network of interconnected asphalt road systems. The concentration of these roads varies; it is typical for them to be more compact and chaotic after an uncertain distance, usually a length of a …You can skip almost any level if you use your knowledge, I know you can skip this level if you try to get to another level from level 1-5. For example, you could always get to other levels if you use techniques such as no-clipping, taking rare exists and so on. Reply. woxgtheben.This level assaults one's sense of direction and reality, often marking the first acute encounter with the Backrooms' psychological maelstrom. With each descent, the levels surge in their oddity and peril. Level 3 might unfold as an endless library, its tomes brimming with bewildering lore or hidden passages plummeting to yet darker depths.Game link: https://www.roblox.com/games/9472371402/LEVEL-FUN-THE-BACKROOMS-REDACTEDDiscord: https://discord.gg/FN6T4xPvjXOwner's profile: https://www.roblox....

I'll be be showing you how to Complete Levels 0 to 16 and also show the Ending for Apeirophobia!0:00 Intro0:54 Level 0 - Lobby2:43 Level 1 - Poolrooms6:00 Le...Hi guys ! Welcome to my channel PlayWithAghaI make videos tutorial, how to play, walkthrough & horror video gameMy channel uploads daily a compliation of hor...Level 332 is the 333 rd level of the Backrooms. This level is responsible for a well-known phenomenon in the Backrooms: a brass number "6" has been documented to appear on certain levels' doors, with any and all affected doors leading to Level 332. This occurrence is presumed to be completely random, and its cause is currently unknown.Fandom Apps Take your favorite fandoms with you and never miss a beat.Level 94, also known as Motion, is a vast expanse of dream-like green hills filled with different sorts of objects that a young kid would draw, including a water tower, houses as well as fences around them. The Level also has a Dreamcore vibe. The sky is mainly bright with the sun shining down on the level until nighttime. Want to learn more about this level: http://backrooms-wiki.wikidot.com/level-6Want to hear more backrooms levels: https://www.youtube.com/playlist?list=PLPe... Entity 18, also alluded to as "The Beast of Level 5", takes the appearance of 6-foot-tall blue octopus dressed within a suit, while also having blue-violet intimidating eyes and a scaly torso.As the name suggests, The Beast of Level 5 is an entity that is solely exclusive towards Level 5. The Beast has the ability to camouflage within certain objects, with the …

Level !-! is a sub-layer of Level !. Which means many aspects of this level are similar to Level ! Level !-! resembles a long, vast hotel hallway, consisting of flashing-red lights, alarms, and doors which are typically restricted. The current distance of Level !-! is unknown, but many have theorized the length of this level. The very moment one sets foot in this level, they will fall into a ...Full walkthrough level 7 "Thalasophobia" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/...

Level 10 is an expansive pasture of wheat and barley fields stretching endlessly in all directions, divided into plots by lines of trees and shrubbery. The climate of the level never appears to shift from an overcast, leaden sky, with brief and infrequent spells of light rain and fog. The dreary atmosphere of Level 10, coupled with its ...Instructions. After you spawn, head to the garage with colored cars (look on Images to help section to see how the doors look like). Then note down colors (e.g.: 2 red, 1 green, 1 blue). Then go back to elevator and click "F" while aiming at keypad to be able to input the code. After inputting it get inside and click "F" while aiming at second ...Information regarding Level 123 is scarce, but a single, unsuccessful exploration attempt has yielded the following tentative description: Level 123 resembles a seemingly-infinite, candle-lit Victorian mansion that's in a severely run-down state. Strange sounds that have been described as "groaning" can sometimes be heard throughout the level ...Level 6 is the 7th Level of the Backrooms. Description: Level 6 is an expansive complex of small, pitch black, relatively barren metal rooms similar in design to a typical commercial boiler room. Throughout the level, numerous metal pipes can be found that transport heated water originating from an unknown source.Level 48 has no day-night cycle and is stuck in a permanent state of sunset, with the weather being sunny. Level 48's sun has a red-yellow gradient colour and gives off 30% of the sunlight that is received on Earth at noon. This level is of tropical climate and the temperature varies from 22°C (71.6°F) to 36°C (96.8°F), depending on the ...Level 0.7, colloquially referred to as the "Dark Lobby" or "The Squeeze" is a sub-level of Level 0. While it shares many similarities with Level 0, such as its non-euclidean geometry and general appearance, it differs from it in many aspects. A notable difference is the lack of isolating effects present in Level 0, making travel in groups ...Level 67 is the 68 th level of the backrooms. Foreword " "Level 67 is definitely what I'd consider a strange case when it comes to levels. Although it seems like a foggy and stagnant harbor at first glance, many things make this place rather mysterious. Despite only being recently discovered in 2016, we've been trying to study it as ...Level 6 - "Lights Out" Level 6.1 - "The Snackrooms" Level 6.2 - "The Neon Maze" Level 6.3 - "Vantablack" Level 6.31 - "Pierce the Veil" Level 7 - "Thalassophobia" Level 7.7 - "The Forsaken Debris " Level 7.9 - "Surface Caves" The Hadal Zone; Level 8 - "Cave System" (This article is under rewrite) Level 8.1 - "The Dead Caverns" The Sanctum ...

Inside The Backrooms Guide Level 2!

Level 6.3 is a sub-level of Level 6.This sub-level consists entirely of Vantablack rooms which have been rampantly consumed by The Decay. Description: Level 6.3 is a series of interconnected black hallways similar to Level 6 albeit the walls, floor, and ceiling are all covered in vantablack paint. It is assumed that the walls, floor, and ceiling are all made of smooth stone as its texture ...

May 19, 2023 · Proceed to head into the level and explore. First and foremost, you have to locate three beeping buttons. They will be located on walls or pillars, with a red wire descending from the ceiling above. Pressing a button will activate a nearby museum exhibit that displays one of three characters from the game, and a year below them on a plaque. Use ... — Sci. Sherwood D. Holmes Level -69 is the 69th negative level of the Backrooms. Level -69, nicknamed "The Foggy Avenue", is an expansive, overwhelming network of interconnected asphalt road systems. The concentration of these roads varies; it is typical for them to be more compact and chaotic after an uncertain distance, usually a length of a …All credits goes to Space Mari and Dapper Husky, check out their channel here: https://www.youtube.com/channel/UCZr9Sf8bKVnShVYeC1zo1uAhttps://youtube.com/@D...There are three locked doors, with blue lines emitting in all directions. When you drop down, ignore the locked doors for now as we have to press buttons to unlock them. Proceed to head into the level by following the three blue wires emitting from the area with the doors. First and foremost, you have to locate three beeping buttons.Hey everyone! Today I go over level 6.1 in the backrooms aka "The Snackrooms" ... you all have been requesting this level, so I decided to go ahead and do it...Theories. Level 9.1's discovery shortly after the Crimson Forest's disappearance raises a few questions. The most likely hypothesis is that the forest was destroyed by a meteor impact and the crater is all that's left of it. This is further supported by how the level is entered similarly to how the Crimson Fields were previously accessed.Somewhere in the backrooms will be your escape, but the entities will do their very best to stop you from escaping. Here is how to escape all six levels in Shrek in the Backrooms. ... Level 6 – The Office Image via The MonkeyMan Fan Club. This Office is a little more difficult, featuring a warped sort of Shrek that will roam around and chase ...Description. A photograph of Level 1.56, taken by a M.E.G. operative. Level 1.56 is an expansive parking lot that looks to be abandoned, before The Flicker, which was a Backrooms-wide event that made all levels lose electricity momentarily, Level 1.56 was an incredibly popular sublevel, having shops, outposts, and more.Information regarding Level 123 is scarce, but a single, unsuccessful exploration attempt has yielded the following tentative description: Level 123 resembles a seemingly-infinite, candle-lit Victorian mansion that's in a severely run-down state. Strange sounds that have been described as "groaning" can sometimes be heard throughout the level ...

The Backrooms Wiki is centered around the exploration and documentation of the Backrooms. Discover and share knowledge about levels, entities, and more! Backrooms Wiki. ... Level 1 Level 1 "A seemingly nonsensical string of letters was recently found written on a wall with an unknown substance. The letters will be provided below, and the M.E.G ...The process of exiting the Backrooms through its True Ending begins with the hardest part—navigating the warped funhouse of horror which is the Backrooms until one reaches Level 399. There, just out of reach, beyond glass doors, is the heaven of the Frontrooms. But to get there, you will have to descend back into the hell of the Backrooms.Donate here to support my channel!https://ko-fi.com/goldclassvideosA compilation of backrooms found footage features unusual levels. Please subscribe to see ...Instagram:https://instagram. angela adams obituaryzupas menu pricesin the kitchen with gina young recipes18 7944 cross reference Level 43 appears to be a complex of rooms resembling an infinite underwater theme park. From what eyewitness accounts entail, Level 43 is seemingly located underneath Level 32, and right next to Level 30, thus explaining how it is easy to access Level 43 from Level 32 and Level 30. The history of the company responsible for Level 43, known as "Water World, Inc.", is currently limited. joann farmington nmchina one riverview fl Level -100 is the 100 th negative level of the Backrooms. A presumably vast landscape of a suburban neighborhood seemingly built in the early 1950s but still quite contemporary, consisting of paved roads, concrete sidewalks, and residential structures. Peaceful View is occasionally referred to as the mirror of Silent Sounds due to how similar ...414K views 1 year ago #backrooms #animation #backroomsexplained. The Backrooms Level 6 is also known as Lights Out. It has a survival difficulty rating of PENDING and SAFETY is... fedex drop off durham nc Level 37.6似乎与Level 37相似,地板看起来和Level 37完全相同;但水只有一英尺深。此外,这些墙并不是陶瓷,而是非常昂贵的混凝土杰作。Level 37.6没有池房那样的大房间;相反,它由无穷无尽的走廊、装饰着广阔的热带植物的拱门组成。不过,有时也能找到类似 ...Description []. Level !-! is a enigmatic level of the Backrooms[REDACTED]. Described as basically "Level !/Level -6, but easier (or harder, depending on who you'd ask)", this level takes on the appearance of Level 5 in regard to its design, evoking similar feelings to that of the Main Hotel section of the level. Obviously, however, you still have to run; an entity will chase you everywhere so ...